Screen grabs of the project:
Joe working on the music:
Creating the foley:
Making the writing sound is a burnt matchstick scratching on paper:
And here it is! Thank you Joe!
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Screen grabs of the project: Joe working on the music: Creating the foley: Making the writing sound is a burnt matchstick scratching on paper: And here it is! Thank you Joe!
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www.filmsound.org - Good general site with many articles and links.
White noise - Static Brown noise - lower frequency }These are both noises that you hear most days but wouldn't specifically notice. Layering of sounds that you make in Foley merged together create realistic specific sound effects. On screen sound Off screen sound Non diagetic sound - Not specifically related to surrounds, whats on screen but would create emotions in the audience hearing the sound. You can destroy the illusion of being in the world of the film by over egging the sound. If the audience hears the sound behind them and they turn and see more of the audience and the exit sign behind them then it takes them out of the experience. It kills the illusion. If the sound appeared at the side of the screen it would create a better illusion. Sound needs a bit of ambience (brown noise) to make it sound 'normal'. Gives a situation atmosphere. Without it everything sounds clinical/alien. KEY=CLARITY |