I have started to animate the scenes with the Librarian sat in his chair, which is the final remaining shots that involve the puppet. I tied his legs into the chair with the fishing wire that feeds through the bottom of the chair but I also needed to pin his chest to the back of the chair and his feet to the floor.
 
Today I shot the only walking scene that I needed to do where the puppet crossed from one side of the screen to the other in a straight line. I needed the camera angle to be straight on with just his lower body showing. As he is a tie down puppet I needed to angle the camera carefully so that it didn't show the tie down floor that the puppet was walking on but just the floor that was directly behind him, this took me about half a day to set up.
I scanned in an image of a walk cycle from Richard Williams 'animators survival kit' which I then rotoscoped into my work screen in Stop motion pro so that I had a rough guide to help me know how to move the puppets legs.
 
Once I had finished the bookshelf scene I needed to put up a black backdrop for all of the other shots. I used a black velveteen material which curved with the help of piping at the top and bottom, this I then tied to the scaffolding. The curved shape means that I can move the camera and shot at any angle and the backdrop will adjust it's angle with the camera.

Much thanks to Helena who climbed on the workspace like a little mountain goat to help me install this!
 
I've finished animating the bookshelf scene! I'm really happy with how it's turned out especially as it is the first scene that I have done. Here are a few photo's of the puppet and set at different stages of the shot:
I realised once I'd moved the puppets hand but onto the ladder after he had dropped the book that I needed him to climb down the ladder. This wasn't something that I had originally planned on doing but I was glad I did as it concluded that shot in a better way. As I hadn't planned on doing this, getting the puupet to look like he was climbing down on the lower rungs was quite difficult due to his size, his closeness to the floor and trying to keep body parts out of shot that had already left. I firstly had to bend his back quite dramatically (<see left image) and then remove the puppet from his hands as his head was getting in the way.

Timelapse of animating the final shot:

 
I've made a shot list so I know the order that I will be shooting the scenes. I have grouped similar shots together so some won't need a lot of set moved about or can stay the same.
 
I spent most of the day setting up the shot for my first scene where the Librarian is up a ladder placing books back onto the shelf.
An initial problem that I came across was the height of the puppet in contrast to the bookshelf in the set up of this shot. The bookshelf needed to take up the whole height and width of the screen but I couldn't achieve this without bending the puppets knees so he would be in the right place for the shot. This caused difficulty because of the ladder and I was having to angle the body which didn't then look right on camera. I found a platform that was essentially a miniature animation table which I could tie down the bookcase whilst raising it slighlty higher so that the puppet would be at the right height without his knees having to be bent (see picture).
Once the shot was set up I wanted to do a few tests with the prototype to warm up my animation skills again. I ended up doing two tests: one shot on ones and the other on twos. I was extremely glad I did this as it has helped me realise what shots I might want to shot on one's (quicker movement e.g. a fast hand swipe) and what I might want to shot on two's (the majority of scenes including this one, it is more controlled and suits the Librarians character better.)

Test One (Shot on ones):

Test Two (Shot on twos):

 
I moved into the booth today so I am able to start shooting, HURRAH!
I've been experimenting with the lighting presets on Stop motion pro to see if any will set the mood of the film better.

This is what the image looks like without a filter:
With filters:
Depending on the shot I will either use no filter or TUNGSTEN (bottom right image).

Time to set up my first shot....
 
I did an animation test of the puppet head with animatable eyebrows to see how it looks and moves on screen:
I didn't like it at all, it makes him look too comical. Moveable eyebrow idea scrapped!
 
I had made a few different prototypes of possible puppet heads for the librarian puppet. I particularly like two of these, the first is made of balsa wood, the second is a sculpey base which is then covered in a very fine foam layer with latex. I wanted to test how these would look under camera with lighting as I was unsure whether the features and detail and the heads would show up well enough on screen.

Here's how they looked:
I'm having a bit of a struggle at what one I liked more. I particularly liked working with the balsa wood, which is extremly light so isn't detrimental to the movement of the puppet and gives nice angular detail to the face; however I like the texture of the foam and book pages, but the head wa extremely heavy on the puppets long neck.

I think what I need to do now is try adding writing or book pages onto the balsa wood head and see what this looks like.
 
I had built two armatures, both with different sized wire to see which I would prefer animating with; however straight away I realised I didn't even want to try with the smaller sized wire as the puppet was getting a lot of bounce back when even just trying to position him on screen. These tests are all therefore with the one armature.

I thought I would try animating the scene where he's at the bookcase throwing books to the floor and also the scene where he walks across the screen dragging the book along behind him. My animating skills are currently VERY rusty so I am now getting back into the swing of things.

Bookshelf test 1:

I almost cried when I first watched this back. It became obvious to me that I was trying to add in lots of unnecessary movements which were complicating the point of the movements he was actually trying to make. Also the speed of the book falling was way too slow.

Bookshelf test 2:

I felt like the animation worked a lot better with simpler movements, I also tried leaving more frames in between movements so as not to feel rushed.

Bookshelf test 3:

This test was the most controlled so far. The one problem I did find was that not having a physical bookshelf to reach out to and pluck a book from meant that I was unsure where his hand should exactly be at that point to the action seems slightly confused. I will do another test with props in the the near future.

Walk test:

I have never animated a puppet with tie downs before, only pins so this was a completely new experience. I felt like he was shuffling more than walking but in a way this adds to his characteristic of being an old, miserable man. I'm going to try this again but swap the hands over so that the hand holding the book is on the side of the camera, I think the swinging arm might not be so in the way if it were further from the camera.