Some initial feedback that I have had about the image that I had chosen to develop was that I might encounter problems with the neck being as long as it is in 3D form if I chose to make it that extreme. I thought that it might be a good idea to consider the Librarians body as a whole so I know how the neck sits on the body:
After completing this design I realised one thing: that I do not like it! I want this character to be more extreme in body shape, I want to emphasise his long limbs and push this to the point where the audience will view him and know that he is human but that there is something quite unnerving and alien about his body and the way that is moves. However I need to keep in mind the constraints of this in terms of puppet making.

Back to the drawing board...
 
This is the image that I have deided that I like the most out of the sketches that I have done. Rather than dwell on more design work in 2D form I want to get started on developing this image as a 3D form seeming as that is what the final outcome will be.
 
Wirey claws, full of flaws.
I like the idea that he sits smoking his pipe in the gloom enveloped in an old arm chair, slowly considering the despair that tightens around him.
 
I have started doing a few doodles of possible Librarian characters. I do like a nice crooked nose and exagerrated features! I don't really have any idea about the story line yet, but I want the Librarian to be a miserable, bitter and twisted character and I want this to reflect in his facial and bodily features.
 
I started to develop the idea of a Librarian character over a year ago for a previous project, however because of time constraints within that particular project and realising that I wanted to be able to develop it further I ended up dropping the idea for the time being so that I could focus on other areas such as skills based work. These were the drawings that I created back then when I was just starting to map out an idea for the character. I haven't really referred to them too much now that I have picked up with this character again and started design work, however there are features in these drawings which I feel have started to follow through in what I am doing now.