I have finished the clothing on both puppets. hooray!!

I first stitched on the layer that is 'skin tight' which included his shoes, trousers, shirt and jacket sleeves (see below):
Next I made his jacket, which started out as triall and error, I had to discard the first one but then I worked out a good way of doing it.
I'm not sure what it's called, but I used a stiff iron on material  ironed onto a large panel of the tights material I was using for his jacket, placed at carefully measured points. I then cut slits at the top of the jacket and tail piece meaning I could cover the backs of these sections but leaving them connected to the middle piece. I then cut neatly round these shapes and stitched around them in a grey thread with keeps the seam together but is also a part of the aesthetic design. I then measured the middle section to just fit around his waist and, hey presto we have a jacket! A few buttons and bits of book pages later it is ready to be stitched onto the puppets body.
 
I have started to test how I will skin my puppet. As I dicovered from animation testing that the armature with the 0.9mm wire is of new use I am using this for the skinning so I can continue to animate with the good armature.
I had some tights material in a grainy grey colour that I liked and would animate well which I have attached to one of the legs. This works well with movement and is tight to the leg which is good as I want him to look as slender as possible.
I tried a stretchy wool material on the right hand arm which I had in mind for his jacket, however this was harder to work with and was therefore harder to get tight to his arm alike to the material on the leg.
On his left arm I tried wrapping sporting injury foam dipped in latex, however this also appeared bulkier than the leg material aswell.

Currently I am thinking I might keep the material on the leg and get a similar material but in a different colour for the top half.